SPELL
Ward of Wind I
Increase one ally’s magic defense for 30 minutes.
At a glance
- Type
- Spell
- Target
- Ally
- Range
- 18 m
- Spirit
- 12
- Resonance
- 0
- Cast time
- 1.5 sec
- Own cooldown
- None
- Global cooldown
- 2 sec base · 1.5 sec floor
- Element
- Wind
- School
- Enhancing
Learning & requirements
Job level + learn scroll
Learn Scroll: Ward of Wind I. Starting level-1 spells are supplied by your first job training.
- White MageLevel 10
- Red MageLevel 17