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SUPPORT · ENFEEBLING · MEDIUM ARMOR

Red Mage

Mix swordplay and magic. Heal in a pinch, then weaken enemies as your spellbook grows.

Red Mage in starting equipment
In-game starting equipment
Support · enfeeblingFlexible & tacticalLevels 1–30

Your progression

Spells need learning; signatures need a trial. Weapon skills require actual proficiency, even after their earliest possible level.

DazzleSpell · Light
Level 3 + learn scroll
VenomSpell · Water
Level 5 + learn scroll
Swift EdgeWeapon skill · Wind
Sword proficiency 30Earliest possible Lv. 12
Viper StingWeapon skill · Water
Dagger proficiency 30Earliest possible Lv. 12
LanguorSpell · Earth
Level 13 + learn scroll
Radiant StrikeWeapon skill · Light
Club proficiency 30Earliest possible Lv. 13
Ember EdgeWeapon skill · Fire
Sword proficiency 60Earliest possible Lv. 23
Gale SlashWeapon skill · Wind
Dagger proficiency 60Earliest possible Lv. 23
SlumberSpell · Dark
Level 23 + learn scroll
Skull RingWeapon skill · Lightning
Club proficiency 60Earliest possible Lv. 25
UnravelSpell · Dark
Level 30 + learn scroll