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THE ADVENTURER’S COMPANION

One character. Many paths.

Choose how you help the party. Start with one calling and train the others independently as your adventure grows.

Bruiser · off-tank

Warrior

Close the distance, break defenses and switch stances to meet the fight.

Direct & versatile →
Tank · protection

Paladin

Hold enemies’ attention with your shield and light magic. Keep your companions safe.

Steady & protective →
Melee · skillchains

Monk

Fight with your fists, build Resonance quickly and turn well-timed strikes into skill chains.

Fast & rhythmic →
Melee · positioning

Thief

Find an opening with your dagger. Later, strike from behind and redirect danger toward your tank.

Clever & positional →
Ranged · precision

Ranger

Fight from a distance with your bow. Keep a little space to land your strongest shots.

Mobile & precise →
Healer · recovery

White Mage

Restore health and protect allies with restorative magic. A slower solo journey; a treasured companion.

Patient & watchful →
Magic · control

Black Mage

Cast elemental spells and manage your Spirit. Later, control enemies and burst your allies’ skill chains.

Powerful & deliberate →
Support · enfeebling

Red Mage

Mix swordplay and magic. Heal in a pinch, then weaken enemies as your spellbook grows.

Flexible & tactical →

Make the next path your own.

Job levels are independent. Train another job from level 1, retain its progress, and change jobs at a town mentor. At level 30, The Second Path unlocks the support-job slot.

Explore main & support jobs →